Size: 5.31 GB | Duration: 5h 56m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Sculpting visually pleasing forms in 3D can be a bit of a challenge. In instances where the forms are organic shapes without flat areas, it can be tough to figure out how to get started. In this project-based course, dive into 3D modeling techniques by learning how to build a familiar object—a table lamp—with the Fusion 360 tool from Autodesk. Instructor Carl Frischmuth shows how to create a 3D sculpted form for the outer shape and inner shape, an inner frame structure to support an LED light, and supports to connect the inner frame to the outer shape. He also shows how prepare your inner frame and outer shell for 3D printing. Once you've mastered the various approaches covered in this course, you'll be prepared to approach other complex 3D design problems where the old solutions don't cut it, and you need to create new, complex forms to get the job done.
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | Lec: 28 | 188 MB
Genre: eLearning | Language: English
Learn to maximize your profitability and probability of success trading options, using a strategy known as Covered Call
If you are a Tastytrader struggling to get up to speed or just someone hungry to learn how to trade, I have designed my courses to get you up and running in the minimal amount of time.
Course No. 1657 | .M4V, AVC, 444 kbps, 856x480 | English, AAC, 165 kbps, 2 Ch | 24x30 mins | + PDF Guidebook | 3.01 GB
Lecturer: Stuart Sutherland, Ph.D.
Produced in partnership with the Smithsonian, this fascinating and visually-stunning course opens brand new doors onto the 4.54 billion-year history of our world.
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3 Hours | Lec: 44 | 617 MB
Genre: eLearning | Language: English
Learn C++ and Object Oriented Programming (OOP) - Learn by example with over 15 (and growing) code examples
C/C++ has been used for many years to write some of the best applications for many of the computers out there.
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | 178 MB
Genre: eLearning | Language: English
Once you've gotten the hang of animation in your HTML5 games, you'll want to make them interactive. When it comes to input, there are many options to choose from, including keyboard, mouse, and touch. And some browsers are even making early efforts at including gamepad support. The challenge for developers is that there are many different device form factors that you may want to support, and each tends to favor a particular input paradigm, with the most obvious being that mobile devices will largely rely on touch. In this video, we'll look at how to handle all these forms of input, and how to tie the event-driven world of input into the game loop, updating the state of game elements, to put the user in control.