Geometry for Programmers (MEAP v7)
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English | 2022 | ISBN: 978-1633439603 | 365 pages | True PDF | 11.61 MB
Master the geometry behind CAD, game engines, GIS, and more! This hands-on book teaches you the math behind the tools and libraries you use to create simulations, 3D prints, and other models of the physical world.
Geometry for Programmers reveals important geometry concepts you need to write more efficient code. It’s full of practical guidance that’s relevant to your daily work as a developer. There are no unnecessary theory or formal proofs. Instead, you’ll learn how geometry can help you optimize your code for boosts to performance, and real reductions in your cloud services bill.
You don’t need to be a math expert—all complex equations are offloaded to the user-friendly SymPy computer algebra system! Hands-on examples show you how to apply geometry in the real world, including changing a 3D scan into a CAD model and turning a parametric function into a set of contours for 3D printing.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
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