b/imfamous by imfamous

Unity - Ignis - Interactive Fire System v1.8.6

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Unity - Ignis - Interactive Fire System v1.8.6

Requirement: 2019.4.11 or higher | File size: 36 MB

Want to play with fire? If yes, then Ignis is just the right tool for you. With Ignis you can convert any object, vegetation or skinned mesh with bones to a flammable object and it will automatically catch flame. The flames can then spread, ignite other objects, be extinguished by particles or raycast or be burnt out naturally. Ignis - Interactive Fire System is designed to be easy and fast to use.

Features
▪ Easy setup! Just click "Convert to flammable" from the object menu and your object is converted automatically.
▪ Custom flames! Customize color, length, burn time, liveliness, smoke and more.
▪ Supports solid 3D-objects, vegetation and animated objects with bones!
▪ Customization/automation exactly the amount you need! Use automatic and fast setup for your flammable object or customize to your needs. Customization options include for example: Global Illumination, SFX, flammable areas and re-ignition.
▪ Interaction with fire! Use your own particles or raycast to ignite or extinguish the fire. Fire will also automatically interact with wind.
▪ Custom triggers and event callbacks! Example use cases: Explode a barrel after burning it for 5 seconds, destroy structures or damage player.
▪ Great performance! Choose between 3 flame VFX to suit your needs and optimize the performance: Hiqh quality, Lightweight and Lightweight textured. You can also create your own VFX from a template if you want! Ignis uses Unity's VFX graph to simulate particles on GPU lightning fast!
▪ Sample scenes for URP/HDRP/Standard RP! ready-to-play sample scenes for URP, HDRP and Standard RP.
▪ Open code/graphs! All the code is done with C# and graphs are made with Unity's graph editor, so you can customize them exactly to your needs.
▪ Documentation! Carefully hand-crafted documentation with pictures and FAQ, which is updated frequently.

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