b/coursedl by leeman

Character Animation Fundamentals for Games

This post was published 2 years ago. Download links are most likely obsolete. If that's the case, try asking the uploader to re-upload.

Character Animation Fundamentals for Games

MP4 | Video: h264, yuv420p, 1920x1078 | Audio: aac, 44100 Hz | Duration: 4h 28m | 1.66 GB
Genre: eLearning | Language: English

Learn the most important character animations for professional-looking gameplay: walk cycles, run cycles, and attacks. In this 4.5-hour workshop by Senior Gameplay Animator, Juan Cervilla, you’ll discover his professional Maya workflow plus expert tips and techniques for animating believable game characters.

Juan details the complete Maya animation workflow, from the initial planning stages, including studying references and breaking down the mechanics of each motion or action, to the final polished animation. You’ll discover how to approach secondary motions to add extra flair to your animations, and by the end of the workshop, you will have developed a strong understanding of the fundamentals and mechanics behind the motions and how to approach them.

Additionally, Juan demonstrates how to create a high-quality render to present your animation work in a professional environment or to present in your portfolio.

Screenshots

Character Animation Fundamentals for Games

Homepage